Gravedigger
Winrate by players |
Winrate by vehicle |
Players |
Battles |
52 |
58 |
32 |
1147 |
55 |
58 |
39 |
2247 |
57 |
60 |
58 |
2157 |
58 |
64 |
54 |
1366 |
59 |
63 |
54 |
1245 |
60 |
61 |
61 |
1509 |
61 |
62 |
66 |
1242 |
62 |
66 |
75 |
2410 |
64 |
68 |
58 |
1189 |
67 |
69 |
51 |
1527 |
Damage by players |
Damage by vehicle |
Players |
Battles |
1400 |
990 |
56 |
1859 |
1500 |
980 |
78 |
1663 |
1600 |
921 |
73 |
2963 |
1700 |
1132 |
85 |
3287 |
1800 |
895 |
81 |
1882 |
1900 |
662 |
71 |
1568 |
2000 |
1062 |
70 |
1901 |
2100 |
1095 |
82 |
1489 |
2200 |
1238 |
73 |
1576 |
2300 |
1303 |
62 |
1584 |
Winrate by players |
Damage by vehicle |
Players |
Battles |
52 |
1158 |
32 |
1147 |
55 |
999 |
39 |
2247 |
57 |
1134 |
58 |
2157 |
58 |
830 |
54 |
1366 |
59 |
591 |
54 |
1245 |
60 |
1243 |
61 |
1509 |
61 |
989 |
66 |
1242 |
62 |
1118 |
75 |
2410 |
64 |
1315 |
58 |
1189 |
67 |
948 |
51 |
1527 |
VII tier /
Heavy Tank /
Hybrid nation /
Premium
|
Price |
0 gold |
Hull armor |
180 / 82 / 57 |
Hit points |
1550 HP |
Turret armor |
180 / 82 / 152 |
Basic Performance
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Armor protection |
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Firepower |
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Shot efficiency |
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Maneuverability |
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High damage by ramming, thick armor, good dynamics, and a fast-firing gun — it's all about the Gravedigger. In years gone by (in 2018 to be more precise), Peter Pound©, the Principal Vehicle designer of Mad Max: Fury Road, drew some sketches of this vehicle. And when the old world collapsed, the mad Wasteland engineers constructed a working prototype.
Configurations and modules
Guns 1
Gun tier |
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Aiming Time (s) |
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Caliber (mm) |
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Dispersion at 100 m (m) |
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Rate of Fire (rounds/min) |
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Elevation Angle (deg) |
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Depression Angle (deg) |
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Reload Time (s) |
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AP Penetration, mm |
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APCR Penetration, mm |
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HE Penetration, mm |
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HEAT Penetration, mm |
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AP Damage |
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APCR Damage |
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HE Damage |
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HEAT Damage |
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DPM AP |
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DPM APCR |
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DPM HE |
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DPM HEAT |
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Maximum Penetration, mm |
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Maximum Damage |
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Gun Weight (kg) |
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Turrets 1
Turret Tier |
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Turret Hit Points |
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View Range (m) |
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Traverse Speed (deg/s) |
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Traverse Angle, Left (deg) |
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Traverse Angle, Right (deg) |
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Turret Weight (kg) |
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Engines 1
Engine Tier |
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Power (hp) |
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Specific Power (hp/t) |
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Chance of engine fire |
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Engine Weight (kg) |
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Suspensions 1
Suspension Tier |
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Traverse Speed (deg/s) |
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Load Limit (kg) |
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Suspension Weight (kg) |
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Selected config characteristics
Hit points |
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Armor protection (%) |
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Firepower (%) |
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Shot efficiency (%) |
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Maneuverability (%) |
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Hull armor: front (mm) |
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Hull armor: rear (mm) |
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Hull armor: sides (mm) |
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Turret armor: front (mm) |
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Turret armor: rear (mm) |
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Turret armor: sides (mm) |
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Weight (kg) |
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Top speed (km/h) |
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Top reverse speed (km/h) |
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Load limit (kg) |
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Hull HP |
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Hull weight (kg) |
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Ammunition |
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Standard configuration |
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Best players
Only tanks with at least 100 battles take part in rating. 71 vehicle total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 48 vehicle.
Victories % | Damage | Spotted | Enemies destroyed | Defense | K/dam | K/destr |
63.823 |
1564.054 |
1.480 |
1.177 |
0.554 |
2.060 |
4.305 |
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