Gravedigger
Winrate by players |
Winrate by vehicle |
Players |
Battles |
52 |
58 |
29 |
1074 |
55 |
57 |
34 |
2182 |
56 |
61 |
34 |
1125 |
57 |
61 |
55 |
1906 |
58 |
64 |
50 |
1350 |
59 |
63 |
53 |
1245 |
60 |
61 |
61 |
1454 |
61 |
63 |
64 |
1330 |
62 |
66 |
75 |
2364 |
64 |
68 |
57 |
1382 |
67 |
69 |
44 |
1449 |
Damage by players |
Damage by vehicle |
Players |
Battles |
1400 |
722 |
58 |
1951 |
1500 |
970 |
73 |
1563 |
1600 |
885 |
67 |
2721 |
1700 |
1134 |
86 |
3294 |
1800 |
902 |
79 |
1910 |
1900 |
637 |
71 |
1589 |
2000 |
1046 |
70 |
1911 |
2100 |
1138 |
78 |
1414 |
2200 |
1196 |
70 |
1439 |
2300 |
1314 |
63 |
1712 |
Winrate by players |
Damage by vehicle |
Players |
Battles |
52 |
1231 |
29 |
1074 |
55 |
990 |
34 |
2182 |
56 |
1020 |
34 |
1125 |
57 |
1110 |
55 |
1906 |
58 |
822 |
50 |
1350 |
59 |
591 |
53 |
1245 |
60 |
1223 |
61 |
1454 |
61 |
1030 |
64 |
1330 |
62 |
1114 |
75 |
2364 |
64 |
1373 |
57 |
1382 |
67 |
898 |
44 |
1449 |
VII tier /
Heavy Tank /
Hybrid nation /
Premium
|
Price |
0 gold |
Hull armor |
180 / 82 / 57 |
Hit points |
1550 HP |
Turret armor |
180 / 82 / 152 |
Basic Performance
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Armor protection |
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Firepower |
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Shot efficiency |
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Maneuverability |
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High damage by ramming, thick armor, good dynamics, and a fast-firing gun — it's all about the Gravedigger. In years gone by (in 2018 to be more precise), Peter Pound©, the Principal Vehicle designer of Mad Max: Fury Road, drew some sketches of this vehicle. And when the old world collapsed, the mad Wasteland engineers constructed a working prototype.
Configurations and modules
Guns 1
Gun tier |
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Aiming Time (s) |
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Caliber (mm) |
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Dispersion at 100 m (m) |
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Rate of Fire (rounds/min) |
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Elevation Angle (deg) |
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Depression Angle (deg) |
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Reload Time (s) |
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AP Penetration, mm |
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APCR Penetration, mm |
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HE Penetration, mm |
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HEAT Penetration, mm |
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AP Damage |
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APCR Damage |
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HE Damage |
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HEAT Damage |
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DPM AP |
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DPM APCR |
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DPM HE |
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DPM HEAT |
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Maximum Penetration, mm |
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Maximum Damage |
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Gun Weight (kg) |
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Turrets 1
Turret Tier |
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Turret Hit Points |
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View Range (m) |
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Traverse Speed (deg/s) |
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Traverse Angle, Left (deg) |
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Traverse Angle, Right (deg) |
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Turret Weight (kg) |
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Engines 1
Engine Tier |
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Power (hp) |
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Specific Power (hp/t) |
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Chance of engine fire |
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Engine Weight (kg) |
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Suspensions 1
Suspension Tier |
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Traverse Speed (deg/s) |
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Load Limit (kg) |
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Suspension Weight (kg) |
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Selected config characteristics
Hit points |
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Armor protection (%) |
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Firepower (%) |
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Shot efficiency (%) |
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Maneuverability (%) |
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Hull armor: front (mm) |
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Hull armor: rear (mm) |
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Hull armor: sides (mm) |
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Turret armor: front (mm) |
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Turret armor: rear (mm) |
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Turret armor: sides (mm) |
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Weight (kg) |
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Top speed (km/h) |
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Top reverse speed (km/h) |
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Load limit (kg) |
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Hull HP |
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Hull weight (kg) |
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Ammunition |
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Standard configuration |
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Best players
Only tanks with at least 100 battles take part in rating. 70 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 46 vehicles.
Victories % | Damage | Spotted | Enemies destroyed | Defense | K/dam | K/destr |
64.015 |
1571.025 |
1.476 |
1.178 |
0.574 |
1.361 |
1.844 |
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