M7
Winrate by players
Winrate by vehicle
Players
Battles
50
52
31
1026
51
56
46
1291
52
55
52
1377
53
55
50
1490
54
58
55
1691
55
59
66
2415
56
60
64
1696
57
60
78
2646
58
59
71
2573
59
61
77
2567
60
64
68
1524
61
64
88
2315
62
65
92
2212
63
69
66
1835
64
67
67
1781
65
65
43
1042
67
74
50
1293
69
78
40
1262
Damage by players
Damage by vehicle
Players
Battles
1000
145
41
1273
1100
284
47
1561
1200
155
50
1461
1300
188
77
2612
1400
280
92
2960
1500
177
111
3302
1600
223
102
3086
1700
345
117
4501
1800
198
110
2913
1900
195
109
2976
2000
288
89
2353
2100
218
96
1966
2200
322
59
1423
Winrate by players
Damage by vehicle
Players
Battles
50
228
31
1026
51
183
46
1291
52
242
52
1377
53
186
50
1490
54
129
55
1691
55
284
66
2415
56
214
64
1696
57
264
78
2646
58
189
71
2573
59
244
77
2567
60
210
68
1524
61
151
88
2315
62
164
92
2212
63
236
66
1835
64
246
67
1781
65
248
43
1042
67
494
50
1293
69
697
40
1262
IV tier /
Medium Tank /
U.S.A. /
Not Premium
Price
85000 cr / 212 gold
Hull armor
47 / 36 / 36
Hit points
530-610 HP
Turret armor
58-63 / 37-42 / 47
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development started in 1941. Initially, the vehicle was developed as a light tank; however, as the model gradually received extra armor and armaments, it was reclassified as a medium tank. Production of the M7 started by the fall of 1942. However, since the M7 was inferior to the mass-produced M4 Sherman in all parameters except speed and dimensions, the production was stopped. A total of 7 vehicles were produced.
Configurations and modules
Compare configurations to each other
Guns 2
QF Mk. III
M3
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M24A1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Wright Continental R-975EC2
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
VVSS T48
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 30 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 9 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.722
757.338
1.715
1.171
1.870
1.416
1.609
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