M7
Winrate by players
Winrate by vehicle
Players
Battles
50
53
32
1000
51
56
42
1219
52
55
50
1267
53
55
48
1435
54
58
58
1677
55
60
64
2419
56
60
61
1628
57
59
76
2589
58
58
69
2327
59
60
73
2276
60
64
68
1708
61
64
89
2330
62
65
88
2136
63
68
68
1913
64
69
60
1518
65
64
46
1125
67
73
47
1247
69
78
42
1287
Damage by players
Damage by vehicle
Players
Battles
1000
148
40
1247
1100
288
46
1541
1200
157
48
1434
1300
198
73
2342
1400
278
91
2965
1500
151
102
2824
1600
203
102
3173
1700
357
112
4281
1800
196
109
2946
1900
199
109
2918
2000
279
85
2275
2100
234
98
2026
2200
304
59
1389
Winrate by players
Damage by vehicle
Players
Battles
50
236
32
1000
51
167
42
1219
52
288
50
1267
53
175
48
1435
54
150
58
1677
55
280
64
2419
56
222
61
1628
57
270
76
2589
58
197
69
2327
59
190
73
2276
60
242
68
1708
61
157
89
2330
62
155
88
2136
63
223
68
1913
64
270
60
1518
65
227
46
1125
67
490
47
1247
69
705
42
1287
IV tier /
Medium Tank /
U.S.A. /
Not Premium
Price
85000 cr / 212 gold
Hull armor
47 / 36 / 36
Hit points
530-610 HP
Turret armor
58-63 / 37-42 / 47
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development started in 1941. Initially, the vehicle was developed as a light tank; however, as the model gradually received extra armor and armaments, it was reclassified as a medium tank. Production of the M7 started by the fall of 1942. However, since the M7 was inferior to the mass-produced M4 Sherman in all parameters except speed and dimensions, the production was stopped. A total of 7 vehicles were produced.
Configurations and modules
Compare configurations to each other
Guns 2
QF Mk. III
M3
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M24A1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Wright Continental R-975EC2
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
VVSS T48
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 29 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 9 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.722
757.338
1.715
1.171
1.870
1.416
1.609
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