M7
Winrate by players
Winrate by vehicle
Players
Battles
50
52
31
1026
51
56
45
1265
52
55
51
1361
53
55
51
1506
54
58
56
1697
55
59
66
2455
56
60
63
1650
57
60
78
2646
58
59
71
2573
59
61
78
2569
60
63
67
1546
61
64
87
2283
62
65
93
2215
63
69
65
1837
64
68
65
1674
65
64
45
1127
67
74
51
1303
69
78
40
1262
Damage by players
Damage by vehicle
Players
Battles
1000
145
41
1273
1100
284
47
1561
1200
157
49
1435
1300
187
78
2634
1400
280
92
2962
1500
178
110
3278
1600
223
102
3086
1700
345
117
4501
1800
201
109
2878
1900
204
111
3033
2000
278
87
2296
2100
221
95
1941
2200
322
59
1423
Winrate by players
Damage by vehicle
Players
Battles
50
228
31
1026
51
186
45
1265
52
245
51
1361
53
184
51
1506
54
131
56
1697
55
277
66
2455
56
220
63
1650
57
264
78
2646
58
189
71
2573
59
244
78
2569
60
207
67
1546
61
149
87
2283
62
167
93
2215
63
242
65
1837
64
246
65
1674
65
243
45
1127
67
499
51
1303
69
697
40
1262
IV tier /
Medium Tank /
U.S.A. /
Not Premium
Price
85000 cr / 212 gold
Hull armor
47 / 36 / 36
Hit points
530-610 HP
Turret armor
58-63 / 37-42 / 47
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development started in 1941. Initially, the vehicle was developed as a light tank; however, as the model gradually received extra armor and armaments, it was reclassified as a medium tank. Production of the M7 started by the fall of 1942. However, since the M7 was inferior to the mass-produced M4 Sherman in all parameters except speed and dimensions, the production was stopped. A total of 7 vehicles were produced.
Configurations and modules
Compare configurations to each other
Guns 2
QF Mk. III
M3
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M24A1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Wright Continental R-975EC2
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
VVSS T48
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 30 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 9 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.722
757.338
1.715
1.171
1.870
1.416
1.609
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