AMX 30 1er prototype
Winrate by players
Winrate by vehicle
Players
Battles
46
44
6
1125
51
56
17
1180
52
52
33
2743
53
55
36
1739
54
56
52
2422
55
58
42
3244
56
59
52
4446
57
62
61
3909
58
61
46
2832
59
64
62
4050
60
64
60
3261
61
65
75
5688
62
66
74
6841
63
66
66
6752
64
68
68
7509
65
68
69
5790
66
69
54
3228
67
71
50
2864
68
73
45
4081
69
72
54
4029
70
71
59
1745
71
73
37
1636
72
74
31
1240
75
79
20
6354
Damage by players
Damage by vehicle
Players
Battles
1300
1580
42
1538
1400
1445
46
2696
1500
1746
86
5604
1600
1836
66
5135
1700
1940
79
6122
1800
2029
86
6018
1900
2090
91
12648
2000
2126
88
8659
2100
2162
89
6869
2200
2348
80
8928
2300
1969
71
4873
2400
2363
58
4215
2500
2378
53
4536
2600
2279
48
1759
2700
2684
48
2216
2800
2434
34
1456
2900
1775
29
1049
3000
2824
33
1912
3200
2931
32
1659
Winrate by players
Damage by vehicle
Players
Battles
46
1017
6
1125
51
1732
17
1180
52
1580
33
2743
53
1649
36
1739
54
1745
52
2422
55
1887
42
3244
56
1699
52
4446
57
2046
61
3909
58
1937
46
2832
59
1958
62
4050
60
2147
60
3261
61
2162
75
5688
62
2188
74
6841
63
2186
66
6752
64
2229
68
7509
65
2073
69
5790
66
2499
54
3228
67
2070
50
2864
68
2512
45
4081
69
2498
54
4029
70
2365
59
1745
71
2423
37
1636
72
2020
31
1240
75
2183
20
6354
IX tier /
Medium Tank /
France /
Premium
Price
0 gold
Hull armor
80 / 30 / 30
Hit points
1650 HP
Turret armor
165 / 40 / 80
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.
Configurations and modules
Guns 1
100 mm A SA47
Gun tier
8
Aiming Time (s)
4.04
Caliber (mm)
100
Dispersion at 100 m (m)
0.35
Rate of Fire (rounds/min)
7.59
Elevation Angle (deg)
16
Depression Angle (deg)
10
Reload Time (s)
7.9
AP Penetration, mm
232
APCR Penetration, mm
263
HE Penetration, mm
50
HEAT Penetration, mm
-
AP Damage
310
APCR Damage
260
HE Damage
350
HEAT Damage
-
DPM AP
2353
DPM APCR
1973
DPM HE
2657
DPM HEAT
-
Maximum Penetration, mm
263
Maximum Damage
350
Gun Weight (kg)
3000
Turrets 1
AMX 30 1er prototype
Turret Tier
8
Turret Hit Points
330
View Range (m)
260
Traverse Speed (deg/s)
40
Traverse Angle, Left (deg)
180
Traverse Angle, Right (deg)
180
Turret Weight (kg)
7000
Engines 1
SOFAM 12 GSds
Engine Tier
8
Power (hp)
710
Specific Power (hp/t)
21.47
Chance of engine fire
0.15
Engine Weight (kg)
2100
Suspensions 1
AMX 30 1er prototype
Suspension Tier
8
Traverse Speed (deg/s)
54
Load Limit (kg)
37000
Suspension Weight (kg)
8500
Selected config characteristics
Hit points
1650
Armor protection (%)
0
Firepower (%)
62
Shot efficiency (%)
76
Maneuverability (%)
74
Hull armor: front (mm)
80
Hull armor: rear (mm)
30
Hull armor: sides (mm)
30
Turret armor: front (mm)
165
Turret armor: rear (mm)
40
Turret armor: sides (mm)
80
Weight (kg)
33069
Top speed (km/h)
60
Top reverse speed (km/h)
23
Load limit (kg)
37000
Hull HP
0
Hull weight (kg)
12194
Ammunition
50
Standard configuration
yes
Best players
Only tanks with at least 100 battles take part in rating. 253 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 237 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.934
2237.232
2.042
1.130
0.534
3.696
7.440
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