AMX 30 1er prototype
Winrate by players
Winrate by vehicle
Players
Battles
46
44
6
1124
51
55
20
1269
52
52
28
2674
53
55
35
1757
54
57
53
2260
55
58
41
3050
56
59
49
4272
57
62
59
4000
58
61
47
2727
59
64
59
4179
60
64
61
2989
61
65
75
5766
62
66
73
6793
63
66
64
6622
64
68
66
8217
65
68
64
4940
66
70
52
3036
67
70
56
3100
68
73
46
4139
69
73
51
3861
70
71
59
1862
71
73
35
1523
72
74
33
1243
75
79
18
6467
Damage by players
Damage by vehicle
Players
Battles
1300
1599
41
1540
1400
1416
49
2592
1500
1743
82
5627
1600
1830
65
5403
1700
1960
80
5737
1800
2058
81
5849
1900
2091
90
12390
2000
2124
88
8652
2100
2154
94
7318
2200
2343
70
8194
2300
2013
75
5173
2400
2343
52
3833
2500
2380
52
4589
2600
2270
47
1703
2700
2677
47
2357
2800
2527
35
1444
3000
2815
37
2017
3200
2929
28
1632
Winrate by players
Damage by vehicle
Players
Battles
46
1017
6
1124
51
1723
20
1269
52
1579
28
2674
53
1647
35
1757
54
1757
53
2260
55
1869
41
3050
56
1698
49
4272
57
2042
59
4000
58
1923
47
2727
59
1959
59
4179
60
2093
61
2989
61
2162
75
5766
62
2217
73
6793
63
2185
64
6622
64
2224
66
8217
65
2047
64
4940
66
2515
52
3036
67
2089
56
3100
68
2490
46
4139
69
2514
51
3861
70
2405
59
1862
71
2381
35
1523
72
2025
33
1243
75
2189
18
6467
IX tier /
Medium Tank /
France /
Premium
Price
0 gold
Hull armor
80 / 30 / 30
Hit points
1650 HP
Turret armor
165 / 40 / 80
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.
Configurations and modules
Guns 1
100 mm A SA47
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
AMX 30 1er prototype
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 12 GSds
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 30 1er prototype
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 250 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 234 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.922
2236.596
2.050
1.129
0.518
1.075
0.865
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