AMX 30 1er prototype
Winrate by players
Winrate by vehicle
Players
Battles
46
44
6
1124
51
55
19
1269
52
52
30
2705
53
55
34
1734
54
57
52
2261
55
58
42
3052
56
59
50
4316
57
62
58
3956
58
61
47
2727
59
64
58
4178
60
64
62
3000
61
65
76
5831
62
66
73
6768
63
66
65
6674
64
68
64
7328
65
67
66
5793
66
70
53
3176
67
71
55
2960
68
73
46
4139
69
73
52
3871
70
71
57
1852
71
73
35
1523
72
74
33
1243
75
79
19
6467
Damage by players
Damage by vehicle
Players
Battles
1300
1599
40
1543
1400
1438
50
2643
1500
1742
83
5628
1600
1829
64
5398
1700
1960
81
5744
1800
2058
81
5849
1900
2091
90
12390
2000
2123
87
8630
2100
2180
93
7259
2200
2338
73
8327
2300
2013
75
5174
2400
2343
52
3833
2500
2380
53
4603
2600
2270
47
1703
2700
2677
47
2357
2800
2527
34
1442
3000
2815
37
2017
3200
2929
28
1632
Winrate by players
Damage by vehicle
Players
Battles
46
1017
6
1124
51
1723
19
1269
52
1580
30
2705
53
1646
34
1734
54
1757
52
2261
55
1870
42
3052
56
1693
50
4316
57
2050
58
3956
58
1923
47
2727
59
1959
58
4178
60
2150
62
3000
61
2161
76
5831
62
2217
73
6768
63
2187
65
6674
64
2220
64
7328
65
2077
66
5793
66
2509
53
3176
67
2076
55
2960
68
2490
46
4139
69
2515
52
3871
70
2402
57
1852
71
2381
35
1523
72
2025
33
1243
75
2189
19
6467
IX tier /
Medium Tank /
France /
Premium
Price
0 gold
Hull armor
80 / 30 / 30
Hit points
1650 HP
Turret armor
165 / 40 / 80
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.
Configurations and modules
Guns 1
100 mm A SA47
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
AMX 30 1er prototype
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 12 GSds
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 30 1er prototype
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 250 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 234 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.918
2236.582
2.050
1.129
0.518
1.696
2.227
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