Type 68
Winrate by players
Winrate by vehicle
Players
Battles
52
52
26
1726
53
52
24
1118
54
56
27
1464
55
57
31
1600
56
56
27
2150
57
60
28
1795
58
58
25
1354
59
60
48
1792
60
59
44
1528
61
62
52
2225
62
62
57
2479
63
62
55
2408
64
64
43
1691
65
67
36
1470
66
62
39
1275
67
68
36
1590
68
68
34
1711
69
68
39
1191
70
71
30
1077
Damage by players
Damage by vehicle
Players
Battles
1300
1251
31
1666
1400
1824
28
1862
1500
1426
49
2375
1600
1259
46
2616
1700
1453
58
3061
1800
1451
63
3211
1900
1821
76
3340
2000
1845
64
3119
2100
1495
71
2732
2200
2184
52
2180
2300
1950
52
1849
2500
1766
33
1422
Winrate by players
Damage by vehicle
Players
Battles
52
1427
26
1726
53
1640
24
1118
54
1191
27
1464
55
1575
31
1600
56
1324
27
2150
57
1712
28
1795
58
1666
25
1354
59
1643
48
1792
60
1889
44
1528
61
1656
52
2225
62
1553
57
2479
63
1691
55
2408
64
1392
43
1691
65
1615
36
1470
66
1943
39
1275
67
1826
36
1590
68
1995
34
1711
69
2071
39
1191
70
1990
30
1077
IX tier /
Heavy Tank /
Japan /
Not Premium
Price
3640000 cr / 9100 gold
Hull armor
127 / 120 / 100
Hit points
2000-2250 HP
Turret armor
127-228 / 90 / 90-105
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The realization of a concept for a Main Battle Tank, which gained popularity in the mid-1960s. Although enjoying decent armor and maneuverability, its heavy weight and high cost prevented this project from entering mass production. It never left the concept stage.
Configurations and modules
Compare configurations to each other
Guns 1
120 mm Gun Type 58
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 68 plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12ZM
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 68 plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 107 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 84 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.834
2058.823
1.225
0.887
0.554
1.283
1.580
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