Type 71
Winrate by players
Winrate by vehicle
Players
Battles
50
51
19
1465
51
54
19
1783
52
54
30
4810
53
55
36
4025
54
56
39
4425
55
57
37
3388
56
57
50
4924
57
61
47
4080
58
60
40
4914
59
61
64
8085
60
61
55
5358
61
63
73
8747
62
63
84
10350
63
64
70
8638
64
66
69
6329
65
66
50
4708
66
67
53
4396
67
67
53
5464
68
68
53
5123
69
68
54
5022
70
72
50
6922
71
74
43
4951
72
74
22
3006
73
73
17
1224
74
78
13
2321
75
78
10
1564
76
79
12
1888
77
80
10
1289
78
79
7
1029
Damage by players
Damage by vehicle
Players
Battles
1200
1930
22
1311
1300
1828
34
2059
1400
1951
42
3261
1500
2071
70
5856
1600
2262
61
5410
1700
2281
83
9821
1800
2443
89
8556
1900
2430
105
9184
2000
2649
83
8186
2100
2615
88
7892
2200
2600
76
8113
2300
2621
71
10036
2400
2715
51
6092
2500
2917
59
7445
2600
2998
44
5633
2700
3044
43
7268
2800
3060
33
4723
2900
3019
22
3651
3000
3041
33
4958
3100
3216
21
2330
3200
3317
18
3281
3300
2086
19
3116
3600
3336
5
1167
4000
4152
5
1549
Winrate by players
Damage by vehicle
Players
Battles
50
1872
19
1465
51
2033
19
1783
52
1862
30
4810
53
2050
36
4025
54
2326
39
4425
55
2284
37
3388
56
2261
50
4924
57
2455
47
4080
58
2415
40
4914
59
2489
64
8085
60
2489
55
5358
61
2613
73
8747
62
2782
84
10350
63
2655
70
8638
64
2798
69
6329
65
2803
50
4708
66
2969
53
4396
67
2942
53
5464
68
2885
53
5123
69
2982
54
5022
70
2997
50
6922
71
3070
43
4951
72
3152
22
3006
73
3536
17
1224
74
1421
13
2321
75
3283
10
1564
76
3968
12
1888
77
3479
10
1289
78
3432
7
1029
X tier /
Heavy Tank /
Japan /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 105 / 100
Hit points
2550 HP
Turret armor
203 / 105 / 127
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
An exemplary concept for a Main Battle Tank, drawing on American and native Japanese designs from the mid-1960s. It was equipped with a hydropneumatic suspension system, making it possible to adjust ground clearance while simultaneously increasing gun depression and elevation angles. Existed only as a blueprint, a prototype was never built.
Configurations and modules
Guns 1
120 mm Gun Type 71
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 71
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi MT11
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 71
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 464 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 459 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.223
2717.647
1.402
1.069
0.588
1.242
2.000
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