IS-6
Winrate by players
Winrate by vehicle
Players
Battles
49
50
8
2816
50
52
10
2841
51
51
13
4527
52
53
19
5197
53
53
16
2365
54
54
20
4460
55
56
30
8175
56
59
19
4922
57
57
34
11472
58
58
22
4716
59
61
37
15127
60
62
32
7841
61
61
36
9723
62
62
50
13879
63
64
41
19277
64
67
28
11962
65
66
27
7650
66
67
24
12722
67
69
29
6508
68
72
18
13052
69
68
24
5024
70
73
21
7646
71
73
20
4321
72
73
11
1690
74
81
7
1521
Damage by players
Damage by vehicle
Players
Battles
900
1072
8
2426
1000
1231
11
2462
1100
1108
14
1422
1200
600
20
4342
1300
1532
30
10831
1400
903
34
11563
1500
1151
46
13865
1600
1226
39
10516
1700
1411
42
13853
1800
1432
43
15645
1900
1572
47
10547
2000
1169
66
24389
2100
1642
56
24987
2200
1525
28
9011
2300
1561
31
9751
2400
1837
22
12437
2500
1789
20
4326
2600
887
14
3277
2700
1873
12
3402
2800
2324
11
1601
Winrate by players
Damage by vehicle
Players
Battles
49
1179
8
2816
50
1096
10
2841
51
1254
13
4527
52
877
19
5197
53
1497
16
2365
54
1058
20
4460
55
1222
30
8175
56
1047
19
4922
57
1459
34
11472
58
1339
22
4716
59
1145
37
15127
60
1637
32
7841
61
765
36
9723
62
1344
50
13879
63
1220
41
19277
64
1726
28
11962
65
1521
27
7650
66
1365
24
12722
67
1704
29
6508
68
1839
18
13052
69
1512
24
5024
70
1934
21
7646
71
1572
20
4321
72
2235
11
1690
74
2491
7
1521
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 317 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 246 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.802
1816.952
1.254
1.080
0.620
1.659
2.356
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