IS-6
Winrate by players
Winrate by vehicle
Players
Battles
48
47
12
1301
49
49
10
2855
50
51
14
2950
51
52
18
5509
52
54
23
4384
53
52
23
6257
54
55
31
4748
55
55
32
9808
56
58
32
5716
57
58
37
11109
58
57
34
6626
59
61
44
15703
60
62
36
9581
61
62
52
13526
62
63
61
18797
63
64
48
18590
64
67
42
14967
65
67
31
9362
66
67
30
17135
67
72
30
9504
68
69
24
16018
69
70
28
3602
70
72
27
9285
71
73
21
6740
72
70
14
2280
74
81
11
1496
75
78
6
1949
Damage by players
Damage by vehicle
Players
Battles
900
936
9
2643
1000
1234
13
2503
1100
991
18
2072
1200
669
27
4721
1300
1518
33
12116
1400
959
45
12982
1500
1193
63
16006
1600
1327
49
13196
1700
1407
62
16683
1800
1417
59
18445
1900
1631
58
18126
2000
1273
62
19996
2100
1446
73
29285
2200
1745
37
21230
2300
1210
38
13360
2400
1874
30
12804
2500
1742
28
5307
2600
782
17
2747
2700
1863
17
3972
2800
2323
17
1704
Winrate by players
Damage by vehicle
Players
Battles
48
1050
12
1301
49
1179
10
2855
50
1098
14
2950
51
1279
18
5509
52
1154
23
4384
53
1003
23
6257
54
1078
31
4748
55
1276
32
9808
56
1103
32
5716
57
1462
37
11109
58
1429
34
6626
59
1184
44
15703
60
1416
36
9581
61
1074
52
13526
62
1361
61
18797
63
1198
48
18590
64
1690
42
14967
65
1509
31
9362
66
1496
30
17135
67
1850
30
9504
68
1812
24
16018
69
1236
28
3602
70
1905
27
9285
71
1016
21
6740
72
2181
14
2280
74
2489
11
1496
75
2148
6
1949
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 364 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 283 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.832
1809.981
1.248
1.080
0.615
1.196
2.282
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