Type 68
Winrate by players
Winrate by vehicle
Players
Battles
48
50
12
1011
52
52
29
1749
53
53
33
1453
54
56
31
1599
55
57
34
1830
56
57
35
2550
57
60
33
1930
58
58
28
1509
59
60
55
1950
60
60
47
1598
61
62
60
2496
62
61
69
2843
63
63
55
2152
64
65
52
2212
65
64
37
1612
67
67
43
2005
68
70
32
1598
69
68
39
1263
70
72
36
1146
Damage by players
Damage by vehicle
Players
Battles
1300
1211
32
1543
1400
1833
33
1935
1500
1416
57
2447
1600
1408
50
3129
1700
1434
70
3483
1800
1496
68
3439
1900
1840
90
3611
2000
1858
70
3252
2100
1559
71
2787
2200
2003
60
2346
2300
1969
59
2223
2400
2012
37
1126
2500
1837
37
1438
2600
1921
29
1044
2700
1819
32
1311
Winrate by players
Damage by vehicle
Players
Battles
48
1393
12
1011
52
1316
29
1749
53
1664
33
1453
54
1245
31
1599
55
1578
34
1830
56
1402
35
2550
57
1729
33
1930
58
1685
28
1509
59
1689
55
1950
60
1879
47
1598
61
1650
60
2496
62
1575
69
2843
63
1756
55
2152
64
1359
52
2212
65
1722
37
1612
67
1860
43
2005
68
2038
32
1598
69
2259
39
1263
70
1985
36
1146
IX tier /
Heavy Tank /
Japan /
Not Premium
Price
3640000 cr / 9100 gold
Hull armor
127 / 120 / 100
Hit points
2000-2250 HP
Turret armor
127-228 / 90 / 90-105
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The realization of a concept for a Main Battle Tank, which gained popularity in the mid-1960s. Although enjoying decent armor and maneuverability, its heavy weight and high cost prevented this project from entering mass production. It never left the concept stage.
Configurations and modules
Compare configurations to each other
Guns 1
120 mm Gun Type 58
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 68 plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12ZM
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 68 plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 113 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 90 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.336
2073.349
1.226
0.897
0.548
1.716
2.375
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