IS-3 Defender
Winrate by players
Winrate by vehicle
Players
Battles
51
55
4
1713
52
57
17
4932
53
58
15
2583
54
57
20
7335
55
57
22
2165
56
56
25
7582
57
59
29
4944
58
60
32
2513
59
62
31
4603
60
63
27
4419
61
63
37
14801
62
64
43
17085
63
65
42
21358
64
66
39
19818
65
69
32
10755
66
68
40
16041
67
72
36
9604
68
70
28
10342
69
70
30
7595
70
73
27
4378
71
69
19
10829
72
73
16
1285
73
72
8
4143
Damage by players
Damage by vehicle
Players
Battles
1200
982
14
1087
1300
1447
23
7644
1400
1483
32
5702
1500
1431
42
12266
1600
1464
39
15524
1700
887
47
8392
1800
1661
46
11610
1900
1718
54
22607
2000
1376
46
17706
2100
1181
46
19162
2200
1114
46
15064
2300
1512
40
10016
2400
1322
33
11110
2500
1137
30
10716
2600
1069
21
11706
2700
2249
24
6147
2800
2325
16
4860
Winrate by players
Damage by vehicle
Players
Battles
51
1466
4
1713
52
1410
17
4932
53
1713
15
2583
54
1513
20
7335
55
1588
22
2165
56
974
25
7582
57
1720
29
4944
58
1347
32
2513
59
1784
31
4603
60
1024
27
4419
61
1176
37
14801
62
1854
43
17085
63
1360
42
21358
64
1271
39
19818
65
1034
32
10755
66
1777
40
16041
67
1124
36
9604
68
378
28
10342
69
1802
30
7595
70
1898
27
4378
71
1533
19
10829
72
1712
16
1285
73
2365
8
4143
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
130 / 95 / 62
Hit points
1700 HP
Turret armor
249 / 100 / 172
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
In 1956–1957, the Military Armored Forces Academy developed a speculative design for a new loading system on the IS-3 and T-10 heavy tanks. The IS-3 variant featured a double-row ammo rack with an automatic loading system. The crew was reduced to three members: commander, gunner, and driver. The turret was redesigned in order to accommodate the loading mechanism. The vehicle existed only in blueprints.
Configurations and modules
Guns 1
122 mm D-25TA
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object Defender
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Object Defender
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object Defender
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 203 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 161 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.820
1925.402
1.367
1.129
0.698
1.357
1.279
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