IS-3 Defender
Winrate by players
Winrate by vehicle
Players
Battles
51
55
6
1714
52
57
21
4932
53
58
18
2588
54
57
20
6787
55
58
26
4968
56
56
28
7579
57
59
31
5040
58
60
36
2526
59
62
33
4603
60
63
28
4182
61
63
40
15112
62
64
47
17145
63
65
45
21359
64
66
40
19763
65
69
37
10835
66
68
43
16046
67
72
33
9641
68
70
37
10363
69
70
27
7586
70
73
30
4382
71
69
19
10830
72
73
21
1317
73
72
7
4143
Damage by players
Damage by vehicle
Players
Battles
1200
982
15
1087
1300
1480
27
9900
1400
1482
39
5703
1500
1432
45
12229
1600
1463
41
15580
1700
898
53
8479
1800
1661
48
11613
1900
1718
57
22585
2000
1377
51
17735
2100
1219
45
19115
2200
1127
53
15279
2300
1517
44
10055
2400
1322
33
11110
2500
1137
32
10716
2600
1069
23
11706
2700
2249
26
6156
2800
2324
16
4857
Winrate by players
Damage by vehicle
Players
Battles
51
1466
6
1714
52
1410
21
4932
53
1712
18
2588
54
1497
20
6787
55
1603
26
4968
56
973
28
7579
57
1725
31
5040
58
1349
36
2526
59
1784
33
4603
60
972
28
4182
61
1192
40
15112
62
1855
47
17145
63
1360
45
21359
64
1268
40
19763
65
1042
37
10835
66
1777
43
16046
67
1128
33
9641
68
457
37
10363
69
1802
27
7586
70
1898
30
4382
71
1533
19
10830
72
1737
21
1317
73
2365
7
4143
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
130 / 95 / 62
Hit points
1700 HP
Turret armor
249 / 100 / 172
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
In 1956–1957, the Military Armored Forces Academy developed a speculative design for a new loading system on the IS-3 and T-10 heavy tanks. The IS-3 variant featured a double-row ammo rack with an automatic loading system. The crew was reduced to three members: commander, gunner, and driver. The turret was redesigned in order to accommodate the loading mechanism. The vehicle existed only in blueprints.
Configurations and modules
Guns 1
122 mm D-25TA
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object Defender
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Object Defender
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object Defender
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 205 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 164 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.765
1925.364
1.368
1.128
0.702
1.446
1.733
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